Digital product design
I love simplifying complex systems and solving tough problems, aiming to alleviate user frustration with digital devices. My approach involves thorough user research and applying human-centric design principles and methods to create delightful product experiences. I assist companies by guiding them to refine and develop their product vision and growth strategies, while also actively overseeing production and engaging in hands-on work. Additionally, I mentor fellow designers throughout the entire process, from concept inception to product release.
Curious about my design process? Check it out!
Projects
2024-2025 CELONIS
Data ingestion and visualisation | B2B
In the Data Core team, designing user-centric solutions to monitor and identify errors during realtime data ingestion. Leading workshops to explore and develop more efficient object-centric data modeling approaches. Mentoring junior designers on human-centric design processes, Jobs-to-Be-Done methodology, UX metrics, and best practices.
2020-2024 AMBOSS
Clinical Knowledge tool | B2C
Leading the Clinical Group product design team.
Responsible leading the design team and defining the product design strategy, end2end product experience and services for web and mobile
to provide physicians seamless access to medical and pharmaceutical knowledge at point of care. Learn more
2020 HERE Technologies
Data Privacy & Management | B2B
Gathering fragmented privacy related information and helping to establish shared opinion around the topic with all stakeholders. From agreed outcome defining the guiding principles and examples for Design org to help and inform designers how to apply privacy principles to the data driven product design.
2020 HERE Technologies & UNL Global
Human care app & WEB Dashboard | B2B2C
Data collection and visualisation for Community Safety During COVID-19. Led the conceptualization and design of a Mobile and Web solution, overseeing the development process, from hackathon idea to release. Focused on safely collecting and visualizing data to support authorities in enhancing relief efforts, ensuring business continuity, and preparing for future pandemics, with a focus on Asian markets. Learn more
2019-2020 HERE Technologies
Geoenricment API’s visualiser | B2B
Leading the design. How to visualize complex data sets that reveals hidden patterns of the city. Presented at CES 2020 Las Vegas USA.
Learn more
2017-19 HERE Technologies
HERE for air | B2B2C
Leading the design. Drone flight planning tool to help air taxi and drones to fly in urban environment. Presented at World ATM Congress, Madrid 2019 with Leonardo S.p.A. Learn more
2014-2017 HERE Technologies
HERE maps & HERE WeGo| B2C
UX and Interaction design. Route Planner and Route Preview. App with 15 million users on three platforms: Web, iOS and Android. Learn more
2012-13 NOKIA
Transit app | B2C
UX, concepting and Interaction design. Finding optimal route using public transportation in any city in the world. Learn more
2011-12 NOKIA
QT Creator | B2B
UX, concepting, interaction. Qt SW is the cross-platform integrated development environment.
2010-2011 NOKIA
Advertisement - Web & Mobile| B2C
UX and visual design. Visualising location based
advertisement on mobile and web
2010-12 & 2016-19 Indie
Lady Isabella - The secret recipes
Edutainment game and digital comics.
Winner of Art & Design Contest at NEM, 2011, Protype presented 2012 NEM summit, Istanbul, Turkey. Learn more
2011 Indie
Parole Parole
Language learning app is designed to help foreigners to learn Finnish vocabulary. Concept is created together with Finnish language teachers. Learn more
2010 Indie
Touch the unreachable
The Touch the Unreachable concept is interactive installation designed for the museum environment and promotes knowledge of Finnish cultural heritage. 2010 Gold MUSE Award, Los Angeles USA, American Alliance of Museums. Learn more
2004-08 B2B
Prisma SW Solutions
Lead designer.
Mito - Legal Interception Software.Italian government and intelligence departments.
Webrainbow - Document Management system – Italian health department (ASL) and other govern departments.
My role: Concept and creation of interactive user manual, icon and interface design.
2009
WHO Health action in crisis department (HAC) & MediaLab - ToGo Manual
Online tool that provides instructions for emergency equipment, procedures and supplies for WHO staff.
My Role: consepting, defining flow and UI elements.
1999-2003 CMP
Web & E-commerce | B2C & B2C
Web master/UX design. Designing company's web based products
Boxoffice - web interface for ticketing service
Compranet - e-commerce tool
NTS 100 - ticketing management for events sw
Web Press - content management system to publish web magazine and/or creating websites.